I have a couple of articles I want to write. But before I do that, I feel like I should introduce what inspired me to write them in the first place.
A certain dude called Masahiro Sakurai.
Who now has a YouTube channel.
(This is actually pretty old news at this point. His first video was published in August 2022. Either way…)
The topics he covers on his channel are all very interesting (if you’re like me and you’re interested in games and game development). His topics range from game-focused things like visuals, game essence and programming to more general topics such as project planning and management.
However, his videos are also quite short, usually running only a few minutes. The good thing about that is that it makes them very easy to digest. (And it’s also probably to make sure he’s able to keep up a steady schedule of frequently uploading new videos.)
The bad thing is that most of the time it feels like he doesn’t even begin to scratch the surface of the topic he’s covering.
And so, there’s at least a few topics he’s touched that I’d like to expand on.
(In other words, I’ll be turning his short 2-minute YouTube videos into lengthy blog posts hahaohgeeztrustmethey’llbeworthyourtimemaybe.)